branchrust_reboot/main/Attack Helicoptercancel
18 Commits over 1,246 Days - 0.00cph!
fixed culling of the fencing on the tail of the attack heli for Paddy
reconfigured attack heli mechanism based on BillB's feedback
updated textures and materials
added new version to the prefab.entity and hid the previous version so bill can gut it
attack heli turret gibs
prefab update
attack heli turret model
lods and helper setup (parts rotate properly and can be controlled by code)
updated heli prefab (hid the previous turret model)
added damage masks for the Attack Heli's damaged state
updated materials
removed screen from attack heli main console
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